Metal Gear Solid V: The Phantom Pain
Kojima Productions
· Konami
Adventure, Shooter, Tactical
Release Date: September 1, 2015
Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
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Critic Reviews
3 reviews
Giant Bomb
★★★★★
100
Metal Gear Solid V practically redefines the notion of what open-world gameplay can be.
Destructoid
9/10
90
Despite the fact that most of the spinoff Metal Gear games are good in their own right, they just don’t get me excited the same way the mainline console editions do. Every core Metal Gear entry has something new, and offers up some sort of revelatory storyline event that has fans talking for years on end.
IGN
10/10
100
Tactical espionage excellence.