IGN
Reviews
400 reviewsRich, rewarding, and highly replayable, Hitman 3 is one of the barcoded butcher's best appearances.
It's dauntingly complex, but offers almost endlessly enjoyable depth for optimizers and survival fans if you take the time to learn its systems.
Cyberpunk 2077 throws you into a beautiful, dense cityscape and offers a staggering amount of flexibility in how you choose to take it from there.
With a gorgeous mythological world to fight through and explore, it's a shame Immortals' puzzles are so unremarkable.
A nostalgia-heavy love letter to the RPG series that doesn't have much by way of depth of its own.
Vince Vaughn and Kathryn Newton go all-in on the slabulous body swap horror-comedy Freaky.
The Pathless combines a simple but fun movement system and a world brimming with secrets to uncover.
A massive, beautiful open-world fueled by brutal living and the dirty work of conquerors.
Yakuza: Like a Dragon takes some bold steps in a new direction for the series but neglects to completely maintain its balance.
Our review of Little Hope, the latest in Supermassive's Dark Pictures Anthology.
Pikmin 3 Deluxe makes an already excellent game even better with some small but enjoyable content additions and a boatload of quality-of-life improvements.
Bold use of roguelike mechanics in an open-world action game pays off in interesting ways.
Doom Eternal's first story DLC, The Ancient Gods Part 1, does what Doom expansions always used to: provides more Doom, but makes it harder. And in Doom's case, that's a good kind of pain.
The road out of Hell was paved in early access.
13 Sentinels: Aegis Rim is an intricate sci-fi epic from Vanillaware, a studio mostly known for its visual art than storytelling chops.
More of the same isn't good enough anymore, especially when it includes such obtrusive microtransactions.
Marvel's Avengers' campaign is fun and endearing, but the loot-based endgame is a mess.
The long-awaited first DLC falls squarely into the “more of a good thing” category.
If the RTS is dead, then Iron Harvest is some pretty slick necromancy.
Neither compelling as a survival simulation nor captivating as a story-based experience, Windbound is fundamentally all at sea and should be given a wide berth.